Black to Play - Win

1...Rd7! Also, in variation A 1...Rh8? 2.Ne3 a5 3.bxa5! b4 4.a6 Kc5 5.a7? wastes a crucial tempo Now, Black wins with 5...Ra8! (instead of Fine's 5...b3?) 6.f5 Rxa7 with mate in 28 according to the tablebase. One of the longer variation is 7.Nd1 Re7+ 8.Kd3 Rd7+ 9.Ke2 Rg7 10.Kf3 b3 11.f6 Rg6 12.g5 Rxg5 13.Ke4 Rg1 14.Nb2 Rb1 15.f7 Rf1! 16.Nd3+ Kc4 17.Ne5+ Kc3! 18.Nf3 (18.Nd3 actually holds out 2 moves longer, but then 18...Rxf7 is simple) 18...b2! 19.f8Q b1Q+! 20.Ke5 (again 20.Kd5 lasts a move longer, but Black can immediately pick up the knight with 20...Qb7+ ) 20...Qb5+! 21.Ke6 Qe2+ 22.Kd7 and Black take the knight, but 22...Rd1+ leads to the fastest mate 2.Ne3 a5 3.bxa5 b4 4.g5 Kc5 5.Nc2 b3 6.Na3 Kb4 7.Nb1 b2? Black wins most simply by picking up the knight with 7...Rd1 8.a6! Instead of Fine's 8.g6? 8...Kb3 8...Rd1 9.a7; 8...Ra7 9.g6 Rxa6 9.g6 Kc2 10.Na3+! and Black doesn't really have anything better than repeating the position with 10...Kb3 11.Nb1!

Uncorrected as Position 989 in the Benko edition.