White to play - Draw

1.Kd2 g5 2.Kc3 h5 3.Kb3 Ra1 4.Kc4 in the variation 4...Kg6 5.Kb5 f6 6.Kb6 g4 7.hxg4 hxg4 8.Rc8 Fine's 8...Kf5? loses (8...f5 is one way to draw) Now White wins by building a bridge with 9.Rc5+! Instead of Fine's 9.a8Q? 9...Ke4 10.Ra5!

Analysis using computer generated endgame tablebase

Uncorrected as Position 753 in the Benko edition