Black to Play - White Wins

1...Kf6 2.Ke1 g6 3.Kd1 Ke5 4.Kc1 Kd5 5.Kb1 Ra6 6.Kb2 Kc6 7.Rg7 Kc5 8.h4 Ra5 9.g3 Ra6 10.Kb3 Ra1 11.Kc3 Ra3+ 12.Kd2 Kd4 In the variation 13.Rxg6 Fine's main line 13.Rd7+ also wins 13...Ra2+ White wins with 14.Kd1! Instead of Fine's 14.Ke1? The main point is that after 14...e3 15.fxe3+! Kxe3 Black does not threaten mate, so White wins with 16.Rg5 Kf3 17.Rxh5 Kxg3 18.Rh7

Uncorrected as Position 743 in the Benko edition.