White to play - Win (instead of Fine's Draw)

Fine demonstrates that Black to move in the initial position is in zugzwang since king moves are met by Kg5 and bishop moves are met by Nxc6, so White wins by using triangulation combined with the weakness of the h5 pawn. Fine even spells out this method in the text preceding this position: The double attack is the key to the ending in weak color complexes. Where there are no reserve Pawn moves a tempo must be gained by the King. However, he then incorrectly procedes to use this as an example where White can't gain a tempo. 1.Kf3 Ke7 If Black abandons control of the f7 square with 1...Kf5 White wins with 2.Nf7 and 3.Nd6 2.Kf2 Kf6 3.Ke2 Ke6 3...Bg4+ 4.Ke3 Bc8 5.Kf4 returns to the starting position with Black to move. 4.Ke3 Ke7 4...Kf6 5.Kf4 5.Kf3 Ke6 6.Nd3 Kf6 6...Ke7 7.Kf4 Kf6 8.Ne5 7.Ke3 Kf5 7...Bf5 8.Ne5 Bc8 9.Kf4 8.Nf4 Kg4 9.Nxh5 Kxh5 10.Kf4! Kg6 11.Ke5! Kf7 12.Kd6 Ke8 13.Kc7 and wins.

Analysis based on annotations to the game Schlechter-Walbrodt in Internationales Kaiser-Jubiläums-Schachturnier Wien 1898 by Fahndrich, Halprin, and Marco.